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Game_Coding_Challenge
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charts are very ugly when there's a lot of players
#21
006fix
closed
2 years ago
0
genetic algorithm shouldn't use i
#20
006fix
opened
2 years ago
0
for genetic loops, game turn number doesn't reset
#19
006fix
closed
2 years ago
0
genetic algorithm refuses to return the right number of entries
#18
006fix
closed
2 years ago
1
genetic algorithm is overly complicated
#17
006fix
opened
2 years ago
0
genetic algorithm doesn't select right number of candidates
#16
006fix
closed
2 years ago
0
Genetic algorithms should have an 8th gene added
#15
006fix
opened
2 years ago
0
current genetic-generic99 algorithm doesnt account for field level
#14
006fix
closed
2 years ago
0
Genetic algorithms require a general structure
#13
006fix
opened
2 years ago
3
Post game AI evaluation tool
#12
006fix
closed
2 years ago
1
AIs require variant packages for their selection of buildings
#11
006fix
opened
2 years ago
0
Provide visual output of the state of the game
#10
006fix
opened
2 years ago
0
No output of all actions for later AI review
#9
006fix
opened
2 years ago
2
Current derivation of % utilisation is for single village only
#8
006fix
opened
2 years ago
0
No negative crop field broken
#7
006fix
opened
2 years ago
1
Leaderboard update is out of order
#6
006fix
closed
2 years ago
0
Players can still build if it would put them into negative pop
#5
006fix
closed
2 years ago
0
Lack of intelligent directed wait time
#4
006fix
opened
2 years ago
0
When deciding next actions, AI does not currently recognise level of buildings
#3
006fix
closed
2 years ago
2
population for the yield calculation ignores buildings
#2
006fix
closed
2 years ago
0
Wait duration locks into 10's
#1
006fix
closed
2 years ago
2