Some long-living servers tend to have a world that results from a mishmash of versions. A typical situation is that you get most chunks (especially dungeons, because people build stuff around them) from 1.17 or earlier, with far-away land in 1.18+ terrain with all the deep slate magic. Is ScX able to differentiate between old and new dungeons (e.g. by checking for bedrock height)?
(And if it can't, consider this differentiation a feature request. That's better than "make sure that Emeralds, Gateways, Biomes, Desert wells and Warped fungi are disabled since they aren't updated and can give wrong data", right?)
Some long-living servers tend to have a world that results from a mishmash of versions. A typical situation is that you get most chunks (especially dungeons, because people build stuff around them) from 1.17 or earlier, with far-away land in 1.18+ terrain with all the deep slate magic. Is ScX able to differentiate between old and new dungeons (e.g. by checking for bedrock height)?
(And if it can't, consider this differentiation a feature request. That's better than "make sure that Emeralds, Gateways, Biomes, Desert wells and Warped fungi are disabled since they aren't updated and can give wrong data", right?)