Closed Coelancanth closed 3 months ago
concertina in spot_1.sti looks like that
I'm not realy sure ...
concertina in spot_1.sti looks like that
I'm not realy sure ...
It is incorrect. Wrong direction feedback in the game.
I don't see any issue with the existing xml
Concertina wire
Please use the defensive fortification function
Concertina wire
Please use the defensive fortification function
https://github.com/1dot13/gamedir/assets/58940527/ccd29f2c-5d6c-4334-bdcd-f8f8d2e5ed83
Did use it and found the culprit
It's not the index, it's the tag fFortifyAdjacentAdjustment
If this tag is 1, game tries to align adjacent tiles Which will look kinda ok with sandbags, but just looks wrong with concertina The way the actual graphics for concertina look like and are sorted in .sti-file isn't realy suited for that
in the video I've set that tag for concertina to fFortifyAdjacentAdjustment>0</fFortifyAdjacentAdjustment and that way things look ok to me
index has been unchanged, if that would be changed as suggested in initial post, things then will look wrong if we place them by hand
can you test this on your side? (keep original index, but change fFortifyAdjacentAdjustment for concertina from 1 to 0)
fFortifyAdjacentAdjustment for concertina from 1 to 0 Alright, there's no problem now. Solved.
https://github.com/1dot13/gamedir/pull/89
committed change to solve the issue
Should be
instead of
tldr: should be 2424, 3535. Instead of 3535,2424