land further away on landing shot and hit slomo later
(the shot that shows off the plant / shockwave tech)
Jack said that the first few shots are jarring. Too hard to follow the flood of information.
Try to keep the goal on screen as you introduce the character.
Both flying shots are really bad, reshoot those once the Hippo asset is done.
land further away on landing shot and hit slomo later (the shot that shows off the plant / shockwave tech)
Jack said that the first few shots are jarring. Too hard to follow the flood of information. Try to keep the goal on screen as you introduce the character.
Both flying shots are really bad, reshoot those once the Hippo asset is done.