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2Retr0
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GodotOceanWaves
FFT-based ocean-wave rendering, implemented in Godot
MIT License
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Project freezing when changing MapSize Parameter
#8
Brandt-J
opened
3 weeks ago
0
Add basic bouyancy
#7
jonandrewdavis
closed
1 month ago
1
How to sample wave height for a given pixel (add buoyancy)?
#6
jonandrewdavis
opened
1 month ago
2
Freezing
#5
drsounds
closed
1 month ago
1
Water is not displayed
#4
JekSun97
opened
2 months ago
4
[Function Request] Water improvement
#3
JekSun97
opened
2 months ago
0
"wide-variety" should not be hypenated
#2
rahenry
opened
2 months ago
0
Deserves to be on Godot's Asset Library
#1
metaleap
opened
2 months ago
2