31 / GodotOnReady

A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
https://www.nuget.org/packages/GodotOnReady
MIT License
123 stars 13 forks source link

Change defaults: private by default if a path is given #20

Closed 31 closed 3 years ago

31 commented 3 years ago

Right now, API length order goes like this:

The third case is much more normal than the second, so 2 and 3 should be swapped. This PR basically changes private to be true by default, but switches the name over to Export=true to be positive.