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42core-team
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core
GNU Affero General Public License v3.0
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118 tank archer units stat refinements
#119
FreddyMSchubert
closed
1 week ago
0
Tank & Archer Units, Stat refinements
#118
FreddyMSchubert
closed
1 week ago
0
Hitboxen
#117
PaulicStudios
opened
1 month ago
2
Mascot unit that can not attack but die
#116
PaulicStudios
opened
1 month ago
2
Customisable Picture or Color per Team
#115
PaulicStudios
opened
1 month ago
0
Timeout Spawing resources
#114
PaulicStudios
opened
1 month ago
2
port can now be set via env
#113
PaulicStudios
closed
2 months ago
0
read out socket listen adress and port from env
#112
PaulicStudios
closed
2 months ago
0
Ressourcen Seed
#111
PaulicStudios
opened
3 months ago
0
106 respawn resources
#110
PaulicStudios
closed
4 months ago
0
fix last status msg beeing send
#109
PaulicStudios
closed
4 months ago
0
made sure last stauts msg got send and other small fixes
#108
PaulicStudios
closed
4 months ago
0
cheapest unit cost times 4 is now the money starting amount
#107
PaulicStudios
closed
4 months ago
0
respawn resources
#106
PaulicStudios
closed
4 months ago
0
added optional handling of the team name attribute on login
#105
PaulicStudios
closed
5 months ago
0
add handling of name
#104
PaulicStudios
closed
5 months ago
0
teams start with enough money to buy cheapest available unit
#103
Reptudn
closed
4 months ago
0
Status and Game Result publishing to rabbitMQ
#102
PaulicStudios
opened
5 months ago
0
add status msg that get send with rabbitmq
#101
PaulicStudios
opened
8 months ago
0
hopefully fixed crash now
#100
PaulicStudios
closed
9 months ago
0
fixed crash at calculating tick_calculation_time
#99
PaulicStudios
closed
9 months ago
0
97 config balancing
#98
PaulicStudios
closed
9 months ago
0
config balancing
#97
Reptudn
closed
9 months ago
1
added symmetrical spawning
#96
PaulicStudios
closed
9 months ago
0
Crash at runtime
#95
PaulicStudios
closed
9 months ago
0
symmetrical resource spawning
#94
PaulicStudios
closed
9 months ago
0
merging two branches that do the same effectively
#93
Reptudn
closed
9 months ago
0
teams now get money for destroying resources and added extra resource…
#92
PaulicStudios
closed
9 months ago
0
84 add resource config
#91
PaulicStudios
closed
9 months ago
0
Remove unnecessary log options
#90
PaulicStudios
opened
9 months ago
0
fixed unit not reaching it's destination near the map border
#89
PaulicStudios
closed
9 months ago
0
unit does not reach its destination when tick rate is low and would move out of bounds
#88
PaulicStudios
closed
9 months ago
0
travel_to does not go 100% straight
#87
PaulicStudios
opened
9 months ago
0
rewrite attack tests and add more
#86
PaulicStudios
opened
9 months ago
0
add balance when unit attacks resource
#85
PaulicStudios
closed
9 months ago
0
add resource config
#84
PaulicStudios
closed
9 months ago
0
Can not create more units than 32
#83
PaulicStudios
opened
9 months ago
1
81 fix attack action
#82
PaulicStudios
closed
9 months ago
0
fix attack action
#81
PaulicStudios
closed
9 months ago
0
rewrote tick calculation
#80
PaulicStudios
closed
9 months ago
0
reworked tick calculation
#79
PaulicStudios
closed
9 months ago
0
fixed tests
#78
PaulicStudios
closed
9 months ago
0
fix tests as isuue #75 does not pass them
#77
PaulicStudios
closed
9 months ago
0
70 handle disconnect
#76
Reptudn
opened
9 months ago
1
added individual team_id to config
#75
PaulicStudios
closed
9 months ago
0
add field which team id the client is to the config that gets send
#74
PaulicStudios
closed
9 months ago
0
71 stop game when only one core exists and deletedisconnect team
#73
Reptudn
closed
9 months ago
1
2 handel travel function 1
#72
PaulicStudios
closed
9 months ago
0
Stop game when only one core exists and delete/disconnect team
#71
PaulicStudios
opened
9 months ago
1
handle disconnect
#70
Reptudn
opened
9 months ago
1
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