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## Overview
The functions in `MarchingSquares` currently form the following dependency graph:
![MarchingSquares_function_graph drawio](https://github.com/user-attachments/assets/31533ecd-d795-4649…
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## Overview
Determine the file type required for Marching squares to run successfully, how is this going to fit into the pipeline, as well as what output marching squares provides to continue proce…
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## Overview
All operations on arrays should be checked to see if they can be vectorised i.e. rewritten with numpy functions. Vectorised functions are typically faster than non-vectorised functions,…
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Adding marching squares algorithm
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I was interested in re-reading your marching squares blog post. But it seems it's gone offline since :) Is it still accessible somewhere?
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Using marching squares, binary masks can be extracted and applied to images during cross/auto-correlation.
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**Describe the bug**
Noisey errors from ConcavePolygonShape2D and clipping during collider regeneration that doesn't occur with default physics engine. The errors occur when colliders are generated…
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From examples in the Gallery, some require the "Marching Squares" node, others require the "Quads to Nurbs" node.
I've mentioned this before. It looks like everything that needs to be there is the…
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## Marching cubes
Simple, but flawed by ambiguous cases and cannot reproduce sharp features. Also, no specification of how to handle LOD across regions of different detail. Naive implementations of…
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I attempted to use P3DModuleBuilder with a C++ library that implements the Cubical Marching Squares algorithm, and ran into a compiler error:
```
Process error:
*** Error in ./cubical-marching-squ…