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Received via email:
> Have you thought about integrating with something like OSVR? That seems like a nice attempt at some standardization in this space.
Received via email:
> We’d love to work with…
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## Description of issue
It seems that if the server isn't already running then ```OSVRTrackedDevice::activate()``` simply returns ```VRInitError_Driver_Failed``` right away. SteamVR-OSVR hence need…
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When I was installing steam-osvr with homebrew, this error occurred.
==> Installing osvr/osvr/steamvr-osvr --HEAD
==> Cloning https://github.com/OSVR/SteamVR-OSVR.git
Updating ~/Library/Caches/Ho…
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Feature request - Support OSVR & TrueOpenVR
OSVR - https://github.com/OSVR
TrueOpenVR - https://github.com/TrueOpenVR
Thanks.
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I am getting this crash with Unity. The same code works OK when called from a Java app via JNI. Memory management problem? The same code works OK on PC/Windows.
This was tested against an external se…
janoc updated
8 years ago
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Hi,
are there any getting started information for the leap motion plugin available? I have some troubles getting the plugin to work. Especially an example osvr_server_config.json would be nice.
In my …
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I'm compiling with my pull request #30.
This config worked before, so presumably a SteamVR/lighthouse update broke it.
"Got error code 105" is probably the error that makes it fail.
> HmdErro…
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The server config schema is right now implicitly defined in
- https://github.com/OSVR/OSVR-Core/blob/master/inc/osvr/Server/ConfigureServerFromFile.h
- https://github.com/OSVR/OSVR-Core/blob/master/in…
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I'm running Arch Linux:
```sh
$ cd ~
$ git clone --recursive https://github.com/OSVR/OSVR-Vive.git
$ cd OSVR-Vive
$ git pull origin pull/32/head
$ mkdir build
$ cd build
$ cmake ..
$ make
…
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Windows 10 Home, version 1511, 64-bit
Using the build from OSVR-Vive-build57-64bits.zip
Using the server installed by OSVR-SDK-v0.6-1363-g92d6d9d-build341-win-64bit.msi
When I run ViveDisplayExtr…