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### Check for existing issues
- [X] Completed
### Language
Metal
### Tree Sitter parser link
_No response_
### Language server link
_No response_
### Misc notes
_No response_
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Can I include (shade) this library into my mod?
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hello,
thank you very much for this script! it's really interesting. Little by little, I'm learning to use it and it's really super powerful!
I have a question about shading... I thought I saw that…
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Quote from Pedro Ordaz:
> When testing 3D, I encountered a strange issue: after some investigation I discovered something quite interesting,
> entities won't react to angular lighting/flat shading…
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### **Explorer Alpha build versions:**
v0.23
### **Issue Description:**
Many bugs appear in the shading when applying normal maps to a scene.
### **STR:**
1. The scene is deployed at meshr…
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I found a solcast integration on github where you could add a figure for shading effect by the hour. It was at https://github.com/BJReplay/ha-solcast-solar.
This strikes me as a very good idea as, …
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### For?
S&Box, Other
### What can't you do?
Currently there isn't a way to change the shading model out of the box. There really should be such a away so users can make unlit shaders.
##…
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When looking at this vegetation I think it is not responsible for any shading. Is it maybe too close to the building?
![grafik](https://github.com/user-attachments/assets/a06bce80-a6b7-406b-809c-cb…
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**maplibre-gl-js version**: 4.5.0
**browser**: Firefox 129.0 (64-Bit) Linux
### Steps to Trigger Behavior
See link to demonstration
### Link to Demonstration
https://jsbin.com/qamaqifin…