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i tried to write an own twitch bot.
Every time i start it, it works fine for a few minutes and then gives me an
HTTP response code: 504 or 505 Error
Here is an example:
java.io.IOException: Serv…
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Not sure what's causing the crashing, it never happened on Unity 5.3.5 that I know of so I assume the switch to 5.3.6 broke something. Sometimes OVRTC will run fine for well over an hour. sometimes it…
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I am currently trying to create a irc client/bot for twitch, however every so often the error below is thrown from pircbotx. The line of code that this occurs on is the startBot() function from the P…
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Hey, great bot!
I noticed though I needed to do similar in TwitchPrivMsg::Process()
```
if (name == "mybot") {
cout > endl;
return;
}
```
Because the commands seemed to get e…
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- [x] TwitchService
- [ ] HttpClientManager
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I'm trying to send messages and receive messages from twitch chat for a custom overlay which I plan to do a lot more with later but for now this will do. I've done everything in the chat example scene…
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OpenVRTwitchChat seems to eat up a lot of CPU. I have to set the priority to low just to ensure that games run smoothly.
Is this normal or known behavior? If not what diagnostics should I perform?
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Sometimes I got an errors like this.
```
ERROR client_loop: twitch_irc::client::event_loop: Pool connection 68 has failed due to error (removing it): Did not receive a PONG back after sending PING
…
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The main problem with current system is that we don't really wait for any confirmation from the server. The send and receive parts are disjointed.
Ideally some actions (ex. joining/parting channels…
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Coming from GIFT, which i have a lot of experience with and am familiar with the general process of auth flow with Twitch.
Tried using the latest 1.1 release and also the current code base.
Havi…