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A recent version (`3.1.0 (2022-04-01)`) of wsclean has some options that may simplify the solar imaging workflow. To recap, the plan so far has been:
1. Reference calibration / flagging / selfc…
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### LiquidBounce Branch
Nextgen
### LiquidBounce Build/Version
Release 0.6.0 (6268a06)
### Operating System
Windows 11
### Minecraft Version
1.20.6
### Describe the bug
I am fairly sure this …
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Hello,
first this addon is a charm!
It could be perfected by changing the sun color and intensity during the day.
For example the color temperature should range from approx. 2000K (sunrise/sunset…
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I'm playing in the stoneblock modpack and wanted to create a "sky" room that makes it look like you are in a skyblock map rather than a stoneblock one. When I first placed down the inverted skyblocks…
netmc updated
5 years ago
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When using a light entity to do sky-lighting (rather than in the Worldspawn), it's impossible to use penumbra. "Deviance" which should translate to penumbra has a weird effect on lighting, making it s…
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Make artboard of this:
![image](https://cloud.githubusercontent.com/assets/20231883/23684087/5e3c21c0-0351-11e7-9f1e-7e71ba82c698.png)
To quote Austin: "I would like you to do a landscape and t…
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H @yuhao-nie and @ascott-20, in your paper table 5.1 you evaluate your models separately on cloudy and sunny days. However, this information is not natively included in your dataset to be downloaded. …
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Win10 64bit+GTX1070+Vulkan
1. There are floating pixels in the sky instead of the sun.
2. Sky is split in two halfs. There is supposed to be a seamless transition between them.
![Flycast](https…
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**Describe the project you are working on:**
I'm working on a project https://github.com/Lexpartizan/Godot_sky_shader
this is shader sky with day\night cycle.
**Describe the problem or limitati…
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**Is your feature request related to a problem? Please describe.**
Currently there is no "Standard Content" for O3DE. This currently makes it hard for people who are new to O3DE understand how to g…