-
Detect kids' gaze (at screen or not) and facial expressions, both off-line to analyze RoboTutor’s moment-to-moment impact, and in real-time to inform RoboTutor’s pedagogical decisions
-
I have severe quadriplegic Cerebral Palsy and just stumbled upon this great idea. Unfortunately I am unable to do most of the facial expressions currently supported.
Are there any plans to allow cr…
-
//thank you so much, great project :)
### Description
ubuntu 24.04, kde
Microsoft Edge 131.0.2903.51
ollama (LM studio), llama3.2
I followed deploying instructions in readme, and tested in …
-
Perhaps I am using the exporter incorrectly, but I am not seeing any of the facial shapekeys on the exported PMX files for the models.
-
- Y-aware Contrastive Loss: perda contrastiva com marge consciente de Y, onde Y é alguma propriedade das amostras e/ou pares.
- Inspirado nas modificações da perda softmax:
- ArcFace: introduz…
-
References:
https://sketchfab.com/3d-models/low-poly-head-self-portrait-c87ddf342f1840ae824eaaef3de7f065
https://sketchfab.com/3d-models/male-body-cartoon-base-mesh-3d-model-f930724efbed40b2b7…
-
This is amazing; really great job and well written code! QQ: When I get the rendered image of a face, do you know how i can modify facial expressions using this code?
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…