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## Description of Issue
With SEUS shaders, the skybox in the End dimension is the same as is in the overworld
## Steps to Reproduce
1. Turn on SEUS shader
2. Go to end
## OptiFine Version
1.…
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Currently. Webaverse does not have a source for reflections. Because of this, any characters or assets created using the standard shader will have Black reflections. This causes strange discoloration …
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I have had this working for me before, but I just updated to the latest master and RenderPipeline works better now (lights did not work, I got an error about IesDatasetTex (actually, there is no error…
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Hi, I see that the forum is now read only and noted to post here on GitHub for questions, so in particular I'm trying to create a background skybox for a twopointfive level. I did search for previous …
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In the ending sequence (`d3_breen_01`) right when the G-Man stops time and then says "Time, Dr. Freeman" the background turns black for a few frames:
Right before:
![before](http://i.imgur.com/ijkBIC…
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Hi, I'm new to Ray MMD and I just want to start off by saying that all the videos I've seen using this shader are absolutely beautiful and what you've created is wonderful.
I'm trying the Toon shad…
IPMMD updated
6 years ago
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The ending cutscenes always looked weird to me, figured that's just how they always were but looks like other releases do actually look better: https://youtu.be/h2XfwaAmbWI?t=23
Wonder what's going…
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### Describe the bug
In .37, using custom skybox shaders with `moduleTimeIntoTransition` do not update correctly with the time of day.
36-13 client logging onto 37-7 server: skybox correctly tu…
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Unsurprisingly, runs at 1080p, 120fps (monitor refresh rate) OK on 4690K, GTX1080.
However, on a Chuwi Hi12 with 2160x1440 screen, runs at ~10fps! Would like to run at higher FPS!
Added some test …
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I can't be the only one who finds it pretty strange that replacing the standard skybox means that the night sky is just _empty_, right? The mod is beautiful otherwise but it looks a little broken when…