-
### Is your feature request related to a problem? Please describe.
The "Rad To Deg" node is not a "radian to degree" node, but a constant.
This node is located in Math:Constants, and many people do …
-
Would like to use this as a suggestion box where users can submit their own creative ideas and inputs. A single area where everything can be stored and presented. You'll know whether it's been done, i…
-
Godot: 4.3
Jolt: 0.13.0
OS: Win 11
Renderer: Forward+
Vulkan: 1.3.277
GPU: AMD Radeon RX 7900 GRE
Describing Issue: After going through 2d menus to start the game, the 3d scene attempts to loa…
-
I just wonder where is the DeepDrivePlugin. Maybe it is the same issue with [https://github.com/deepdrive/deepdrive-sim/issues/14](url)
This is the log:
Log file open, 10/30/18 02:14:42
LogWindow…
-
Soon will come the time to decide how to pain something on a screen, are there discussions about this topic in the community? didn't see any. Seeing what WebGPU is supposed to do seems like a natural …
-
![metamachy1](https://user-images.githubusercontent.com/15952924/28491538-2ea1ecb6-6f11-11e7-8be9-c0faac4b4988.png)
![metamachy2](https://user-images.githubusercontent.com/15952924/28491541-3fb91c4…
-
I'm rendering gradients which appear banded even in BGR10 color depth (10 bits per color channel).
So I was thinking of adding gradient dither to nanovg and doing a pull request. Would that be appr…
-
Source 🤖 : https://unstuckstudy.com/share/fc10647d-c3d4-4452-895c-3d7311539544
Build on : https://www.youtube.com/watch?v=pReR6Z9rK-o
[![image](https://github.com/user-attachments/assets/0c0077ad-…
-
-
A very reasonable use for this would be in an RTS game. Have you done any tests to validate deterministic operation of this algorithm? In the perfect world, running this on a fixed timestep should res…