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https://www.microsoft.com/en-us/wdsi/threats/malware-encyclopedia-description?name=Trojan%3AWin32%2FSabsik.FL.A!ml&threatid=2147780195
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It appears to me that in recent versions of rust, debug mode builds use incremental compilation by default. By my understanding, this means that, while using a sufficiently up-to-date rust compiler, w…
ZBemo updated
7 months ago
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Hi,
I am developing a bevy game, which uses async-executor under the hood as its runtime.
I need to interact with TCP or webtransport, and both crates use the tokio runtime.
I've been able to use…
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## What problem does this solve or what need does it fill?
This would be useful for 3d games to see the objects before you code the movement system, you're maybe you're just testing something and you…
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## Relevant information
Bevy 0.12.1
```
2024-02-17T12:08:05.337670Z INFO bevy_winit::system: Creating new window "OurCraft" (0v0)
2024-02-17T12:08:05.661033Z INFO bevy_render::renderer: AdapterI…
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Hello. When playing this game, can I rely on the stereo position of the invader by sound? I am blind and use a screenreader and wander if this game is audio-only.
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## Bevy version = 0.10
## What you did
when i add an order using these Sets
app.add_system(do_step1.in_set(MySetEnum::Step1))
.add_system(do_step2.in_set(MySetEnum::Step2))
.configure_set(MyS…
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As discussed on discord, here's a couple things which AFAICT are impossible with the current physics API but are necessary for nontrivial games.
- Setting `IntegrationParameters`
- Currently i…
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## Bevy version
0.12
## Relevant system information
`cargo 1.77.0-nightly (1ae631085 2024-01-17)`
`AdapterInfo { name: "Apple M1 Pro", vendor: 0, device: 0, device_type: IntegratedGpu, driver:…
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Several errors pertaining to compilation of code that will extract the glTF primitives (positions, normals, UVs) from the glTF file.