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Hi, I tested the things, some remarks :
1- impossible to compile with a regular3.0.1 haxe, I had to butcher your Updatable interface.
2- bloating : you use an interface over bitmap, this is not neces…
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**Godot version:**
3.2.4
**OS/device including version:**
Win 10
**Issue description:**
The canvas item transforms distort and pixelate when using a custom viewport. I noticed the …
ghost updated
3 years ago
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I've made a new updated version of the core based on the existing libretro wrapper and the newest ScummVM sources. There are also some adjustments in the approach that completely separates the wrapper…
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the same 8 levels do get a bit tiring after a bit
a way to spice everything up a bit would to be to add a level creator, being able to add enemies, blocks, and all of that
I would think you would al…
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**Describe the project you are working on:**
I am working on a simple platformer game Mario clone right now just to learn how to use the engine.
**Describe how this feature / enhancement will h…
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### Context
I'm currently working on a [Paper Mario 64 map importer](https://twitter.com/nanaian_/status/1197323485703540736?s=20). It involves dynamically creating ImageTextures from texture images,…
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needs to be there in the future
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It would be very convenient to have in the skills core section the ability to also add the Matlab/Octave icon without having to create a custom link and then directly touch the Markdown code
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[Marketplace](http://marketplace.xbox.com/en-US/Product/Forza-Motorsport-3/66acd000-77fe-1000-9115-d8024d53084d)
Build: https://github.com/xenia-project/xenia/commit/558395c
Loads intro fine but at …
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hey again ive donee the collision it works on top f the brick but not in the bottom in dont knw why heres the js
var canvas = document.getElementById('canvas');
var context = canvas.getContext('…