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### Describe the bug
A medevac helicopter seen in my personal playthrough displays a casual -20 trillion pounds of maximum lift.
I sincerely doubt the helicopter has such downforce
### Steps To Rep…
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### Tested versions
v4.3.stable.arch_linux
v4.2.2.stable.official [15073afe3]
### System information
Godot v4.3.stable unknown - Arch Linux #1 SMP PREEMPT_DYNAMIC Thu, 12 Sep 2024 17:21:02 +…
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**Describe the bug**
I don't know if this is supported at all, but when I install GOG Galaxy via Steam as a Non-Steam game or via Lutris, the games are not found via Boilr
**To Reproduce**
Steps …
RF84 updated
7 months ago
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SDL2 front end, latest code, Windows 11, 1080p.
The "Menu - Fullscreen" toggle in the main window (Window 0) of the SDL2 front end has never done anything in my Windows compiles, as far as I can re…
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### Describe the bug
You are able to produce 24 nails per door frame built, even if you are using the nail-less construction option.
I'd expect it to only refund the planks that went into it when …
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The linux build currently requires the developer to have the dependencies installed system-wide to *run* the game, not just to build it.
I noticed this because, now that the scons build compiles TGUI…
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Hi all,
fisrt of all thanks you so much to bring this amazing game back to (modern) life!!
Just want to give some feedback from the flatpak version, installed on linux mint 21.3.
I get a lot o…
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Hello everyone.
I'm trying to use Box86 to run a non game App from Linux, for Intel Arch (64 Bit) on Termux Proot Distro.
I'm getting this error:
`Error: PltResolver: Symbol gdk_disable_multidevic…
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### New Description
Regardless of how the game was compiled an launched, the game always opens on the main monitor, regardless of where you launched it from. All other programs on linux launch on th…
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Not sure what else to describe.