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**Is your feature request related to a problem? Please describe.**
The game is hard to find, also it's hard to assess if it's worth playing.
**Describe the solution you'd like**
Put the game on…
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## Problem
I really don't like that there is a World boundaries to be found. Think about earth we live on you keep on walking exactly one direction you will at some point loop back to where you sta…
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Discussion between SX, Gorlock, Shadow, ThinkSome:
Caveat:
Keep new nodes / machines to bare minimum while writing this new mod.
Generic definitions for real world LV, MV and HV.
LV approx.…
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Current anticheat needs improvement.
What I've seen:
- slow flying in the air (avoiding "fast" check)
- ~~infinite blocks~~
- ~~some kind of /give for cheaters~~
- ~~using autohealing in combat~~…
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## Problem
Texture modifiers use mostly poor and inconsistent syntax, comprising of binary operators, the baseimg-mess, separator-like colons, parens, fully different syntax for inventorycube, "nes…
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### Problem
ABM scheduling right now is a "worst of both worlds" situation:
- With a 20% (default) time budget in place, ABMs are prevented from accessing 80% of CPU time, even if that time is not…
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This is a feature request, not a bug.
I really wish we had some sticky blocks, like in minecraft. It would allow us to build those cool flying machines people build, or we could more asthetic piston …
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@tacigar This is a big list and not everything has to be added as I say but this is my perfect idea
If you have any ideas please let me know
First things first there should be a limit on the amoun…
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Currently there are 2 light banks: day and night. That could be faster in the early days, but now both are used to compute actual lighting, and such split seems to only mess things up.
My suggestion …