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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
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### Reproduction steps
1. F…
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Currently all fangame species have fully broken links in them.
I decided to try to run the automated importer just for Abilities and already noticed a ton of abilities are incorrect / not present
…
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The description page proudly announces Powah support. But the pot hates everything from the powah mod and JEI knows nothing about it. The support for uranium is for another mod. Powah uses uraninite w…
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### Modpack
_No response_
### Help isloating the issue
- [ ] Did you tried to disabling some mixins in the mod config to see what mixin made the issue?
- [ ] Did you find what mixin made the issue?…
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So I have this mod, called [Multiplayer Enhancer](https://github.com/Caballero-Arepa/Multiplayer-Enhancer).
In the mod, I want to be able to build any improvement outsie your borders BUT only when on…
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Hello,
At each launch without exception of Cura 4.0.0 beta, the software runs for about 1 to 2 minutes then the screen goes black, all the USB systems are disconnected and the PC is permanently bloc…
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Thank you for including IR3 support in your mod.
Some suggestions (based on what I'm seeing in PE 1.5.1):
- Technologies: plutonium processing tech depends on vanilla fluid handling tech, presum…
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As title states
unless i'm dumb and not doing something right, i cannot get the ammunitions workshop to be powered by anything
creative power sources don't work either
samething happens with …
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After adding the plugin to my server, some of my players were wondering if the cap of 4 uranium at a time could removed/adjusted
and adding this as a configuration option to adjust maybe between some…
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Leave below as comments your memos that grapple with the topic of AI inspired by the readings, movies & novels (at least one per quarter), your research, experiences, and imagination! Also add a thumb…