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**Feature description**
Rocket launcher that has napalm loaded rockets in it and when you shoot it bounces on the ground like 2 - 3 times then eventually explodes and has a fire & explosive radius.
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**EMP**
**Duration if timed effect (long or short timed?)**
long
**Effect Description**
anything that electronic in the area does not work at all for the duration. Planes, helocopters, phon…
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Hi, I have a modified version of your driver working with an ODB2 MX+ reading data from a Ford F53 RV Chassis. I added commands to read the vehicle information and DTCs.
We switched from a Gasol…
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**Feature description**
Adding fuel to generators or a new type of generator that requires fuel
**Feature purpose**
Generators would need to be filled with fuel with stuff like jerry cans similar…
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## Problem
I like using `eza --tree`, but I'm extremely mildly inconvenienced by things like cargo `target` directories:
```
tether@Gasoline-Veins ~/D/testasdf> eza --tree
.
├── Cargo.lock
├…
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Dear CO2MPAS users,
## Regarding Bi fuel vehicles
We propose that the dice is run only once in the case of an interpolation family consisting of
- bi-fuel, or
- flex-fuel vehicles (even thoug…
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I was trying to turn in the creative fluid tank quest but when I tried to import the fluids required in, nothing happened. I have tried using Extra Cells export buses and Mekanism mechanical pipes so…
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## Describe the bug
A clear and concise description of what the bug is, including error messages.
"CommodityType" field needs better explanation. Users have reported that it is currently confusing…
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**Feature description**
Nitroglycerin won't set things on fire anymore, but it will, if oil is added, if possible, it will make an anouther particle effect.
**Feature purpose**
This feature will …
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When `COOLING_MOLECULARH` is enabled, an additional parameter is added, `dStarFormEfficiencyH2`. This parameter behaves both like a boolean to enable or disable H2-based efficiencies (1 or 0 respecti…