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Original Godot PR
https://github.com/godotengine/godot/pull/87758
C++ implementation (oh god it's a lot):
https://github.com/godotengine/godot-cpp/pull/1377
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Add-on Version: Release 4.3.0-4.2.2
Engine: Godot Engine v4.3.1.stable.custom_build and Godot Engine v4.3.stable.official
Running on Windows 10.
Hi
The editor and the windows builds crash when c…
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I am new to how GDExtension works, and was wondering can this be added to an already installed version of Godot? I got my version from the Steam store. Can I add this extension to that or do I have to…
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Reference API GDExtension
- [x] Crafting
- [x] CraftStation
- [x] CraftStationType
- [x] Hotbar
- [x] Inventory
- [x] InventoryDatabase
- [x] Item
- [x] ItemCategory
- [x] ItemDefinition
-…
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When running just `godot-git-plugin` or the Orchestrator plugins separately, things work fine on Linux; however, as soon as both plugins are installed, the following error is thrown:
```text
[1] /li…
Naros updated
5 months ago
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Same way it is done for all other native classes, e.g. Vector3D or Node3d. [Starting point](https://docs.godotengine.org/en/stable/contributing/development/core_and_modules/custom_modules_in_cpp.html#…
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### Describe the project you are working on
In our projects, we have an animation and palettization system that is presently relying heavily on custom EditorImportPlugins to process png and ascii f…
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This looks like a pretty straightforward port of the GDScript code here: https://github.com/goatchurchprime/godot-mqtt/
Do you think the most correct answer (ie one where it would have all the feat…
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### Describe the project you are working on
Currently making a GDExtension library for dammaku.
### Describe the problem or limitation you are having in your project
Currently the only supp…
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This a reminder to investigate porting this module as a extension.
See #4 and #6 and the [documentation](https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/what_is_gdextension.h…