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**What needs to be cleaned up?**
Abilities are basically a cobbled together version of the Entity-Component System architecture, with various game objects being the entities and the abilities being…
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```
On line 28 Cusp v0.2.0 file
"cusp/detail/device/generalized_spmv/coo_flat.h"
includes header file from thrust v1.5.0
"#include "
but there is no such file in thrust v1.5.0
Step to reproduce:
1. D…
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```
On line 28 Cusp v0.2.0 file
"cusp/detail/device/generalized_spmv/coo_flat.h"
includes header file from thrust v1.5.0
"#include "
but there is no such file in thrust v1.5.0
Step to reproduce:
1. D…
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**What is your question?**
```cpp
#include
#include
#include
#include
#include
#define PRINT(name, content) \
print(name); \
print(" : "); \
…
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We realized that we do not have tests for thrust::optional in the repo.
We should add them
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### Is this a duplicate?
- [X] I confirmed there appear to be no [duplicate issues](https://github.com/NVIDIA/cccl/issues) for this bug and that I agree to the [Code of Conduct](CODE_OF_CONDUCT.md)
…
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~~Once #2389 is merged,~~ `thrust::transform` queries a trait in libcu++ whether it is safe to make copies of the arguments to the transformation function before passing them. This allows various opti…
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````uninitialized_allocator```` seems to be broken, because ````T```` may not be trivially default constructible.
````construct_range```` and ````destroy_range```` should see if ````T```` is triviall…
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Bom dia.
Alteramos a versão do drive do banco, ao realizar o thrust install, não funcionou, pois mesmo após mudarmos a versão do drive no brief.json o thrust continua usando o drive antigo. Verifiq…
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I imagine this is something you're currently working on, so you may have this covered already, but the strong mouse tracking of the ship's rotation just feels...bad. Ships should track toward the mou…