-
Hi,
I am using the voxblox node for planning and it works very well. But if I move objects within the planning area, the TSDF map reacts very slowly to that change. The ESDF is little faster but no…
-
I compared the distance errors in simulation using a cummulative histogram on the errors generated in simulation:
![voxblox_euclidean_comp_sim](https://user-images.githubusercontent.com/23301102/4…
-
I'm trying to compile the code on my Ubuntu 18.04 LTS machine, with cuda=10.2, Nvidia driver version=440.33.01.
I suspect the code is not compatible with cuda 10.
Cuda 9 is not officially supported…
-
Hello,
first of all, thank you on making this excellent code public!
I am currently experimenting with the Voxblox and looking into its possibilities. The recent change on the possibility of loca…
-
Thanks for your sharing, here I have a question about how to generate 3DMatch_train.zip data.
As far as I know, the data downloaded from 3DMatch contains 62 RGB-D sequences, do those *.ply files we…
qsisi updated
2 years ago
-
Hello
These days I read the source code and demo it on my x86 platform.
I have some question hope you can make it clear for me, thanks ahead!
In Software Architecture Diagram:
Mini i7 computer sid…
-
Hi, thank you for your brilliant work pretty much, and I have starred your work.
Now I try to use a new 3D dataset to train a new model for a new research based on your code, and now I have got t…
-
I'm trying to compile the code on my Ubuntu 18.04 LTS machine, with cuda=10.2, Nvidia driver version=440.33.01.
I suspect the code is not compatible with cuda 10.
Cuda 9 is not officially supported …
-
Hi, the moving object (like people)would easily remain on the borderlines of point clouds when I generated the TSDF data. The result of this is that when the person walks away, the robot thinks that t…
-