-
In the [dumpData method](https://github.com/umautobots/GTAVisionExport/blob/master/managed/GTAVisionUtils/GTADataStructures.cs#L317) you calculate viewMatrix and projectionMatrix which is then stored …
-
I found a bug that the implementation of Vehicle.RadioStation misses vehicle handle parameter.
**Sample source code**
```
if (!Game.Player.Character.IsInVehicle()) {
return;
}
Vehicle…
-
It would be useful if the compiler would display time taken to compile after a successful compilation so that we can optimize the code (preprocessor code?) for compile time.
`Compiled in 5.344 sec…
-
I'm new to Godot but I'm diving very fast into it. This allowed me to see some points that could be better and the 3.0 release is intended for this.
The use of functions `queue_free` and `free` is …
-
hi guys
i'm totally new to gta v scripting
so i wanted to spawn a vehicle with this code
```
var position = Game.Player.Character.Position + (Game.Player.Character.ForwardVector * 5);
v…
-
So I tried using ped.Task.EnterVehicle(player.CurrentVehicle, VehicleSeat.RightFront);
However, absolutely nothing happen, but other tasks work just fine!
I tested WarpIntoVehicle, LookAt, FleeFrom, …
-
I'm fairly new to GTA scripting but I do have a good amount of training in C#. I've been trying to use this library (I'm currently making a mod), but I can't seem to get this to do anything... I'm not…
-
Hi,
I am trying to locate unmodeled sources present within the ROI using the following command
finder1=gta.find_sources(prefix='find',model=model2,sqrt_ts_threshold=5.0,min_separation=0.5,max_iter=1…
-
Not that you have to, but wouldn't it have been easier to create a public fork of the project?
Also, I don't in principle mind adding things to suit FiveM as long as it doesn't make life easier for t…
-
Incognito, please check my post №4937 on sa-mp.com
http://forum.sa-mp.com/showpost.php?p=3348078&postcount=4937
I probably found bad BUG in DynamicCP.
It can move with player:D
Thank you.