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Update of app-shutdown-idle to v1.0.11 for Qubes OS r4.3, see comments below for details and build status.
From commit: https://github.com/QubesOS/qubes-app-shutdown-idle/commit/03d7948dec19f255637dd…
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Even there is no documentation for power management on BCM2835, i hope we should be able to implement at least suspend to idle.
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Is it possible for an Alpha emulator to support "idling"? Many others do, at least if the OS is cooperative. It would be nice for AXPbox, running OpenVMS, not to suck up 100% of CPU when the guest O…
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### Actual behavior
The following error occurs when I change the application's business thread to a virtual thread and the traffic suddenly increases:
```
Caused by: java.util.NoSuchElemen…
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I am currently using the Dash Pro version and have noticed that the status card is not working as expected.
The text is displayed, but the icon and colour changes do not update for success, warning,…
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When using MelonLoader (latest version) for the Steam version of Idle Slayer on Windows, I get this exception, which the MelonLoader team recommended to post here.
```
Fatal error. System.AccessVi…
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When, the player character is idle, she will stand there and take heavy breaths. We actually have a non-test sprite for it. Here it is.
![Image](https://github.com/Team-Awkward-Smile/Epilogue/asse…
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When setting my `idle` animation, I was expecting it to loop like the `walk`, but instead it gets played only once, after the character stays static.
Thank you for your amazing job 🙏
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Since recently the idle_inhibitor stopped preventing swayidle and hypridle (tested both) from triggering.
Tested on hyprland & Arch Linux
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Hi Everyone,
I was wondering if anyone else has seen this or not. I am using Talkkonnect in PTT mode (meaning that I have a GPIO pin assigned to PTT). When I press the PTT, everything works as pla…