-
```
When you have a Matrix4 and a Vector3 like this:
Matrix4([ 1.00 0.00 0.00 0.00
0.00 1.00 0.00 0.00
0.00 0.00 1.00 0.00
…
-
```
When you have a Matrix4 and a Vector3 like this:
Matrix4([ 1.00 0.00 0.00 0.00
0.00 1.00 0.00 0.00
0.00 0.00 1.00 0.00
…
-
```
When you have a Matrix4 and a Vector3 like this:
Matrix4([ 1.00 0.00 0.00 0.00
0.00 1.00 0.00 0.00
0.00 0.00 1.00 0.00
…
-
```
When you have a Matrix4 and a Vector3 like this:
Matrix4([ 1.00 0.00 0.00 0.00
0.00 1.00 0.00 0.00
0.00 0.00 1.00 0.00
…
-
It looks like zoomOffset is coming from the scale of the incoming modelMatrix.
https://github.com/hms-dbmi/viv/blob/26e67bf6977a42227c151aed17b985063ad5eb6d/packages/layers/src/multiscale-image-lay…
-
```
var inverse = new THREE.Matrix4().getInverse(viewer.referenceFrame.matrixWorld);
var geoPos = position.clone().applyMatrix4(inverse);
```
This may not actually be precise enough since it uses a F…
-
Framework in its current state defines, from scratch, home-grown Vector2 and Matrix2 classes (implementations based on those in InfiniTAM).
This is unnecessary and difficult to expand to alternativ…
-
It seems that clicking on search results will scroll such that the search result is at the top of the screen but then put the navigation bar over it. I think plain anchors have the same problem: https…
-
## 🐛 Bug description
from js invoke rust by wasm_bindgen method/function, if parameter is a wrap type so appear this error
that Error: null pointer passed to rust
#### 🤔 Expected Behavior
What …
nczsl updated
2 years ago
-
I want to scale only in x direction but currently the scale gesture scales in both x and y like zooming. But i want stretch operation. How to solve this issue ?