-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current Behavior
This started when we upgraded to 4.0.0 (also shows in latest). Putting a message on the Event…
-
## Description
This issue is linked to https://github.com/lfglabs-dev/starknet.quest/issues/853 once this is done we'll need to populate the change to the whole codebase by:
- [ ] Replacing the c…
-
## Front Page SPA
### Tabs
- 📋 Projects
- 🎵 Portfolio
- 🪪 Contact Me
As works grow, update default tab to most impressive.
### Each Tab:
- Displays one entry at a time
- Has pagination f…
-
Start 3d first person skeleton in godot 4.
- Create player
- Basic movement
-
### Tested versions
Reproductible in: v4.3.stable.mono.official [77dcf97d8]
### System information
Windows 10 Godot V4.3 Forward+
### Issue description
BoneAttachment3D signal error aft…
-
Ensure we have a trustworthy changedate, which should only be changed, if the values in the skeleton has been changed by the user. Otherwise keep the changedate the same, even after a `.toDB()`.
So…
-
https://github.com/ufbx/ufbx
-
### Tested versions
Tested 4.3 beta 1
### System information
Windows 11, i3-10105f, RX6600 24.5.1, Forward+
### Issue description
Skeletons seem to absolutely trash CPU performance.
Editor repor…
-
Hello,
as title says, I cant quite use the openpose model. If I move multiple nodes of the skeleton, it crashes without exception. Krita help log doesnt show any errors.
Im not a programmer, so …
-
**Is this a new component or an extension of an existing one?**
What is the existing component, if any?
Skeleton
**Describe the feature**
A clear and concise description of the new feature. What…