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I assumed unity.cpp would be on feature parity with the original engine, but looks like it only generates the translated text, and not the audio.
Is this something that will be made available in th…
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### Game or games this happens in
NPJH50681 - Sd Gundam G Generations Overworld
### What area of the game / PPSSPP
The custom bgm menu recognizes the music i put in, but doesn't play any sound. Thi…
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**Describe the bug**
Audios generated for `gu-IN` locale using voice `gu-IN-DhwaniNeural` contains about 3 sec silence at the end of audio file. The same generation, performed using `gu-IN-NiranjanNe…
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### Is your feature request related to a problem? Please describe.
At the moment, text to speech audio cannot be generated locally and in-game. It always has to be downloaded from an external server …
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Q: "I have four questions that I would like to confirm or discuss:
--- Does this model have the capability for streaming TTS? I only saw streaming audio tokens mentioned, so is this Encodec (SNAC) …
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Tested with both small and tiny model sizes.
Using the Streaming example with VAD turned on etc. I've tried different settings and tried using a prompt to try and eliminate hallucinations and sound…
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An amazing work!!!
It's well known that https://github.com/lucidrains/DALLE2-pytorch and https://github.com/LAION-AI/dalle2-laion used open-clip as pretrianed text and image encoder. However, I ha…
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I tried to output the same voice for consistency, so I set the do_sample=False. However, the output is basically noise. Here is my code:
prompt = "It took me quite a long time to develop a voice, a…
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MW audio is only being generated in expression onfocuslost. We could add either:
1) A feature like we have for the audio field currently where you can type stuff into the MW Audio field and get it re…
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Hello,
First, thanks for this great project.
When we try to play a prompt after updating to the latest version we get the following error : 'pydub.exceptions.CouldntDecodeError:Decoding failed. …