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### Forge Version
14.23.5.2859
### Galacticraft Version
4.0.6
### Log or Crash Report
_No response_
### Reproduction steps
Found a bug where the time is not synced after sleeping, setting the t…
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### Description:
Active hours generated in our github unwrapped seem confusing. We don't know the time zone it uses. It should either use our timezone from github or provide us the context (Like 11…
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- [x] Upload files from my computer
- [x] Add more random NPC spawning locations
- [x] Start to read the gamemodes ConVar's
- [x] Get zombie npc code from chatGPT
- [x] Have zombie NPCs spawn ever…
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this is pretty much the same request as the one on mpv that did go no where.
so here i try again with hopefully better arguments:
chroma scaling in libplacebo is not up to par to other renderers.
…
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I was manually importing an old version of your aframe-environment-component.min.js where I guess you were painting the entire night sky full of stars.
I created a day/night cycle where the sun ri…
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I need a variable of the actual position of helios to calculate the sunrise of the actual player position.
Or something else thats let me calculate the start/end of the day/night-cycle at the player…
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I have the Simple World Timer mod that counts the days of the year starting at January 1st. I tried to sync up the seasons with the dates of the year, many times, to no avail. I see that there are two…
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### Tested versions
- Reproducible in: v4.2.2.stable.mono.official [15073afe3]
### System information
Godot v4.2.2.stable.mono - Linux Mint 21.3 (Virginia) - X11 - Vulkan (Forward+) - dedicated AMD…
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Operating systems increasingly provide a setting for system-wide dark-light theme preference. This often accompanied by an option to switch based on local day-night cycle.
Adding to FlatLaF the ab…
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```
Add and activate day/night cycles.
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Original issue reported on code.google.com by `marcin.p...@gmail.com` on 12 May 2011 at 4:14