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```
Design Simple Engine Framework to accomplish:
* Scene Graph management
* Game State Management
* Input mapping
* State specific Scene Drawing
* Places for game state specific Logic
* Menu N…
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The engine crashes in input code if no display is available
This is not a big issue because the game can't run anyway, but the engine should shutdown properly instead of crashing.
I reproduce it…
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## Map
world_war_ii_v4
## Log Message
Unable to send email, check SMTP server credentials: jakarta.mail.MessagingException: Could not convert socket to TLS;
nested exception is:
javax.net.ssl.SSLH…
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I know the framework is installed and the patcher worked since the version thing changed and mod options are visible. I placed the testmod.xml for the new building inside the xml mod directory as the …
ghost updated
2 years ago
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It would be great to see the documentation describe how to write unit tests when the code is written in TS but needing to run in Lua (due to for example dependencies).
I found the following TS defi…
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Hi,
I'am currently looking around for a nice game engine for some side project. I've been playing with react for some time and really like the whole concept. Being able to use it in a side project wou…
buxel updated
9 years ago
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**Feature description/reasoning/persuasive essay**
While the ragdoll reactions in this game are very impressive already, I feel like they could be heavily improved on. The ragdolls are the key part o…
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```
What steps will reproduce the problem?
1. VCredist already installed, added xnafar & PhysX
2.
3.
What is the expected output? What do you see instead?
Seems to launch OK, then crashed out with a…
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### Describe the bug
The readme claims that this repo can be used in Unity (the game engine, I'm assuming). However, this is not the case (tested in 2020.3). This repo uses the 'init' keyword for pro…