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The idea is to be able to mix different diff, norm, spec etc. maps inside a shader, to create new materials without having tons of redundant texture files.
So in a shader this would look like that:…
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# Compatibility Report
- Name of the game with compatibility issues: Battlefield™ V
- Steam AppID of the game:1238810
## System Information
- GPU: RX 580
- Driver/LLVM version: Mesa 20.1.1 - k…
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Hello!
I've been a fan of the French Half-life: Invasion (https://www.moddb.com/mods/half-life-invasion) mod since 2002.
In 2015 JujU (the mod's lead programmer) released it's source code on ModDB…
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When decompiling Half-Life 2: Deathmatch maps, any tools/toolsplayerclip brush is instead replaced with tools/toolsskip.
Steps to reproduce:
1. Add dm_powerhouse to list
2. Other > BSP format > H…
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#### Your system information
* Steam client version (build number): 1603487799
* Steam client version (date): Oct 23 2020, at 20:26:58
* Distribution (e.g. Ubuntu): Ubuntu 18.04.5 LTS
* Opted in…
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After merging #3648 I have noticed that 32px and 64px icons of Half-Life series have different proportion. I fixed it for `half-life-deathmatch.svg` and it will be nice to repeat it for o…
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I followed your install guide on Linux, doing things with Proton, but it did not work. What I am trying to do is launch Yuzu, using wine's `start` command: `start /unix /usr/bin/yuzu`. How feasible wo…
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Дубль https://github.com/FWGS/xash3d/issues/323
Общее:
- ~Не отображается Muzzleflash у Alien Grunt'ов(спрайт muz4.spr). Это немного затрудняет прохождение Afraid of Monsters: Director's Cut, так ка…
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Ever since the code leak of 2017 bots have been on the rise in TF2 and have only been getting worse with various workarounds to everything implemented against them, below I have listed a few possible …
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In light of the new statement from Valve (listed below) Maybe Git hub should just delete all issue posts and any other info about Hldms
and help them with their new goal. It has been over ten years a…
1157 updated
8 months ago