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Currently, Voxel Plugin has good import support for a variety of formats for use INSIDE the UE4 environment (also see #378), however, it would be ideal _if there is a way to get things out_, such that…
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![image](https://user-images.githubusercontent.com/408726/137797177-acbec670-b3d8-47cc-9894-68994406ded0.png)
![image](https://user-images.githubusercontent.com/408726/137797191-19d31ed7-55f0-4efa-b5…
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# Hero Description
Steve is a very famous and important character from the game "Minecraft". Even though he is a simple figure, he appears to be very charismatic.
## Inspiration
![05102017233…
Dxnjo updated
4 years ago
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Hello!
Voxel 0.99.6.2 MacOS does not work on 10.14.6. I use Mojave because of the 32bit support, and I would love to use it.
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If you compare how an asymmetrical model appears in MV with Bevy, when loading via bevy_vox_mesh, the model is flipped on the x axis.
eg: the monu1 model that ships with MagicaVoxel as viewed in MV…
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I really like **Magica Voxel** app currently using version 0.98 and 0.99 to study together with Blender and Nodes framework.
**Alt + Left Click** to eyedrop color material index from 3D scene so yo…
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I tried to write my own .vox parser to easier implement new models to my game, but meet some troubles with detecting "PACK" chunk. So, I decided to use already existing solution. But it also throw a f…
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**Describe the bug**
When project contains .vox file, godot automatically imports it and crashes.
**To Reproduce**
Open a project that contains .vox file.
**Expected behavior**
It shouldn't c…
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Recently Magica Voxel introduced the World mode, where its possible to have multiple Models in one "Scene", it woud be great to have support for that :)
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In pixel art applications, it is common to use a line algorithm draw a line between the last two sampled input points. For example, if I move my mouse too fast for godot to handle on my PC, I get a h…