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Lead developer is inadequately skilled to properly implement the suggestions brought forth to him by his end users. The only solution to this problem is removal of the lead developer, CrazyTigey, and …
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It doesn't work
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I was messing around in Creative, when I realized that Orbit causes insane levels of lag when enough of them are spawned.
A very quick way to do this is to cast the spell:
Projectile -> Burst ->…
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![image](https://github.com/Calysto/octave_kernel/assets/40326736/71a36bf1-0903-41af-ac96-3e8e3215cc4c)
theres this massive space, only happens in the first cell
and the subsequent cells have just…
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The structure of the SDK and ADM itself is very messed up. The goals are quite simple:
## Structural changes
- [x] Unify the duplicated Vector classes
- [x] Move player movement code into `shared…
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We must have the appropriate doxygen documentation comments for:
- [ ] classes
- [ ] methods
- [ ] functions
- [ ] variables
Make sure you:
- [ ] use LaTeX math to describe any math expressions/formu…
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## Description
it flings you km away now that theres less friction
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Launching a missile on a server causes a massive frame drop until it hits its target. I don't know much info as to WHY, but all I know is that the debug pie maxes out 'gametick' when I launch the miss…
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in the Editor (showing the Bloody Massacre map)
Shadow enabled
400 fps max
Shadow disabled
1000 fps max
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Use this template to make massive promises on X - ghdog is ruling the world.
https://github.com/thisrepo/dog/blob/main/oath