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Hiya. On the HL2RP schema (and possibly others), there's a glitch where people can equip a grenade, throw it, and change chars back and forth to regain the grenade. I took a look at the script, and it…
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I'm getting the error:
https://gyazo.com/bfa2afa03e7a3ba9e42dea49da2e1c65
Which says that it's missing a file in the core.
What can i do?
EDIT: It's not working for me as a whole. The only button that…
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Clockwork Introduction plays EVERY time, even after disabling it and restarting, even after creating a new character.
It's permanently stuck on.
Clean install, github clockwork, clean hl2rp stock st…
ghost updated
8 years ago
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[ERROR] gamemodes/hl2rp/plugins/crafting/sh_menu.lua:151: bad argument #1 to 'Simple' (number expected, got nil)
1. Simple - [C]:-1
1. DoClick - gamemodes/hl2rp/plugins/crafting/sh_menu.lua:151
…
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A bit of a stupid question, but where is SCHEMA:isCombine defined?
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Okay so problem is, when you wear what ever or just press Wear/Clear it sets you to model that you have set on the single player, oh and I don't get it, why I can hear my own sound I add like npc/comb…
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Hey, CapsAdmin. I'm an Operator on a HL2RP server and I suggested Pac3 to the owner. He added it and we made our models. The next day when we came back, it loaded our models but it made us all black g…
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See sv_schema.lua, line 354.
When combine locks are loaded, they may be parented to a non-door entity (e.g. if ents.FindInSphere finds a map entity first). This breaks the lock's functionality on the…
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Often the radios work and sometimes they don't decide to work. Here's the LUA error I get when it doesn't work:
[ERROR] gamemodes/hl2rp/plugins/radio/sh_plugin.lua:209: attempt to index a nil value
1…
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As the title suggests, the radio command randomly stops and starts working at random. The sound will still trigger to all players who own a radio upon it being used, but no text appears, not even in t…