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See https://github.com/RobotLocomotion/drake/issues/17210 for background. Short summary: our macOS x86_64 cloud hosting is Monterey-only and unsupported beyond that, meaning that it will probably die…
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### Motivation
When building the SDK for x86_64-unknown-windows-msvc, we are building i686-unknown-windows-msvc modules for embedded systems.
### Proposed solution
We should build the i686 variants…
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Instead of Program Files. Most if not all idtech3 games are installed by default in Program Files (x86).
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The decompilation of `binaries/tests/x86_64/echo` from the binaries repo is non-deterministic.
```diff
--- ../binaries/tests/x86_64/echo func 4199392 baseline
+++ ../binaries/tests/x86_64/echo fu…
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The decompilation of `binaries/tests/x86_64/1after909` from the binaries repo is non-deterministic.
In particular, the function at 4195913 shows the following differences:
```diff
--- ../binaries/t…
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- [x] SDL: `error: lld-link: __stack_chk_fail was replaced`
- [ ] wgpu:
```
error: lld-link: undefined symbol: __CxxFrameHandler3
note: referenced by wgpu_native.lib(wgpu_native.wgpu_native.e6…
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I do:
export NDK_STANDALONE_TOOLCHAIN="/home/user/android-ndk-r27/toolchains/llvm/prebuilt/linux-x86_64"
export HOST=aarch64-linux-android
After that the build is always x86_64:
file scanmem
sc…
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**Reproducer:**
1. Install [Msys2](https://www.msys2.org/)
2. Open terminal (tested with `MSYS2 UCRT64`)
3. Create a new project (`bdep new -t lib libhello && cd libhello`)
4. Init with msys-c++ c…
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### Description
We are encountering a crash in our Android app for some phones when using the Rive Android library. The app crashes on startup with the following error:
`androidx.startup.Startup…