-
```
What steps will reproduce the problem?
1.From chromium or chrome or firefox, do a sip register to Asterisk(13.3), then
make a call to any number
2.In asterisk dialPlan, place a playback(), you wi…
-
```
What steps will reproduce the problem?
1.From chromium or chrome or firefox, do a sip register to Asterisk(13.3), then
make a call to any number
2.In asterisk dialPlan, place a playback(), you wi…
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### This issue respects the following points:
- [x] This is a **bug**, not a question or a configuration issue; Please visit our forum or chat rooms first to troubleshoot with volunteers, before crea…
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When a user is locally muted audio packets are still received from that user. That is not optimal for users with metered internet connections as it causes unnecessary traffic.
This is especially a …
promi updated
7 months ago
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I just thought I'd share that supporting multiplayer should also work like everything else, where Doom is just encoding/decoding packets, opening/closing connections, etc... and doesn't do any actual …
DEF7 updated
7 months ago
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In my application of pyVoIP I didn't receive the incoming audio from an incoming call.
After a packet capture, I realized that the SIP server (`sipconnect.sipgate.de`) sends the RTP packets to th…
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**What version of Janus is this happening on?**
Put the version and the commit identifier (available in `version.c` or from an `info` request) here
```
#include "version.h"
const char *janus_bui…
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### Environment
Second Life Release 7.1.9.10084807842 (64bit)
Release Notes
You are at 131.1, 125.8, 23.0 in webRTC1 located at simhost-02bfc572742fa99b4.aditi
SLURL: secondlife://Aditi/secondli…
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How can I use this to receive and send audio packets?
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I have two computers connected by 5ghz wifi, and I try to stream audio. Ping is ~5ms, throughput is ~20 MiB/s. Whatever delay I choose on the emitter, I get either a log full of "packet in the past", …