-
- Power output is very low vs vehicles (vs infantry it performs surprisingly well though, when actively repaired).
- Requires power unlike the Firebase (relatively power hungry aswell).
- As or more…
-
Currently the paramak requires cadquery 2.1
There is a really nice importBrep feature in the upcoming CadQuery 2.2 and this feature is essential for the use of Paramak geometry in the neutronics wo…
-
### Description
I would like an option that forces friendly AI units and the player's own units to avoid moving through defenses that have been built by human players, such as dragon teeth or walls, …
-
@RemDelaporteMathurin
We have a lot of places where we parse in the h5m geometry to check the bounding box or materials present. We are passing information between the class of settings, materials…
-
We keep adding more and more mods, but we've also been getting a lot of mod bloat, overlapping content, and just plain unnecessary things.
After talking with some people, here's some of our ideas so …
-
Just a small issue for myself while backporting some things.
General
- [x] UI: Health/Armor info
- [x] UI: Weapon info
- [x] UI: Environment info
- [ ] UI: LS Suit info
- [ ] UI: RD entity inf…
-
Currently this library uses some queue implementations lifted in spirit and to some extent code out of JCTools. The 2 projects share a contributor, @akarnokd.
I would recommend this project directly s…
-
I have followed the steps of the "How-To-Guide" about Automatic Language Adaptation (https://docs.ragas.io/en/v0.1.9/howtos/applications/use_prompt_adaptation.html) and tried to modify the already im…
-
Missing Dependencies, spelling errors, etc
-
```
I think it should be possible for the Non-Human aliens to steal the technology
for human buildings by claiming human planets.
This is very important in Skirmish as many races have severe limitat…