-
```
Since animating models is slow, some sort of LOD is needed.
Some possible options:
1) Do not animate non-visible models
2) Reduce the update framerate for far away models
3) Only update vertices…
-
```
Since animating models is slow, some sort of LOD is needed.
Some possible options:
1) Do not animate non-visible models
2) Reduce the update framerate for far away models
3) Only update vertices…
-
```
Since animating models is slow, some sort of LOD is needed.
Some possible options:
1) Do not animate non-visible models
2) Reduce the update framerate for far away models
3) Only update vertices…
-
Hi,
look at the trees:
![captured_9_1](https://github.com/user-attachments/assets/6322653b-2249-4680-8a7c-e2c50dd4b916)
![captured_9_0](https://github.com/user-attachments/assets/c51526e9-4c04-449e…
-
Ich würde keine leeren Strings (bzw. Leerzeichen) als noch fehlende Labels und Comments nutzen. Stattdessen sollten die entsprechende Triple einfach ganz wegfallen.
Also statt:
```turtle
berorg…
-
## What is needed?
Additional LoD Webform Elements (autocompletes/lookups) for:
- [MESH](https://id.nlm.nih.gov/mesh/swagger/ui)
- [SNAC](https://snaccooperative.org/api_help) _*ready for testing…
-
Would it be possible to generate the tileset with multiple LODs? So that for 100m around the player the map has loaded the highest zoom level and outside of that it loads a different zoom level?
* …
-
```
Since animating models is slow, some sort of LOD is needed.
Some possible options:
1) Do not animate non-visible models
2) Reduce the update framerate for far away models
3) Only update vertices…
-
```
Since animating models is slow, some sort of LOD is needed.
Some possible options:
1) Do not animate non-visible models
2) Reduce the update framerate for far away models
3) Only update vertices…
-
When upgrading from v1.0 to 2.0 using cjio [file] upgrade save [file] (using cjio v0.9.0; supports CityJSON v2.0), with for example these files:
[601_SM_Solids.city.json](https://github.com/user-atta…