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When I use the plugin, the Output console gets a few errors every time the .vox files are imported. This happens quite often, and makes it hard to find my own debug prints in the output console.
Go…
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We wanted our terrain to be split up more into quadrants, but it instead splits up into seemingly arbitrary pieces. You can see some of the pieces highlighted in orange:
![image](https://user-images…
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# Hero Description
![081](https://user-images.githubusercontent.com/59979253/74970088-8a936180-53fc-11ea-8805-1a88bc431c2f.png)
*Magnemite attaches itself to power lines to feed on electricity. If y…
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PLEASE HELP US WITH FINDING THE BEST CRYPTOCURRENCIES-BASED USER-GENERATED CONTENT VIRTUAL WORLDS TO EXPORT THE SECOND LIFE AND BLENDER DATA VIA TRANOO PRIMS TO MESH MESHES INTO THESE CRYPTO VIRTUAL W…
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If `k_read_scene_flags_groups` is set to `false` loading the scene will loose information about hidden groups or group layers & thus groups which are in hidden layers.
This is because in addition t…
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Something more suitable for storing voxels, however it needs to be custom (because there is currently no file format that supports everything that voxelshop supports) and obviously extensible
simlu updated
7 years ago
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### Describe the project you are working on
A voxel-based open-world game. I build the world out of modular pieces I make in MagicaVoxel, and I have scripts to procedurally populate the world.
#…
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How to reduce number of vertices/faces for "high voxels" models?
How to speed-up objects roto-translations for new scene-graph structure?
- Boolean modifiers (union)? Slow while setting up the sce…
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[voxel_sm_003_2017_10_20_11_57.zip](https://github.com/enzyme69/blendersushi/files/1401823/voxel_sm_003_2017_10_20_11_57.zip)
![screen shot 2017-10-20 at 22 58 38](https://user-images.githubuserc…
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Hello
I think Skeletal animation is not for pixel art or voxel art
Frame Based animation allow designer to keep the model consistant, each voxel still in its voxel space (grid)
Would be nice to add…
ghost updated
7 years ago