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**Describe the content or mechanics you are proposing.**
Simply display the current content of your core in a little dashboard in the top left corner of the screen.
**Describe how you think this…
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Options include:
* deformation model
* point trajectory model
* trajectory prediction model
* point motion model
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Hi Hanno,
Is there currently any built-in functionality for computing orbital elements in heliocentric Poincare canonical coordinates? These coordinates use heliocentric positions but conjugate mo…
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### Summary of Issue
Cannot perform a full install of OpenDMAO using the [all] suffix.
### Issue Type
- [ X] Bug
- [ ] Enhancement
POEM #___
### Description
I'm attempting to i…
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My formula follows something like sqrt( 1 - (...)). I don't see a documented way to generate the 1 with a unitless unit. My workaround is
```rust
let u1 = Length::new::(1.0)/Length::new::(1.0);
…
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Allow UNSC personnel (preferably command roles only, such as XO/CO) to call in orbital drops using a console that establishes contact with the Spirit of Fire; unlocking various options to turn the tid…
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Hello,
I'm working on a game with an orbital mechanics physics simulation. I noticed some positional inaccuracies / flickering at high velocities (see https://i.imgur.com/pQYCgfz.gifv), which I as…
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I was inspired by a post Uxi made on SSC and thought Scientific missions would truly be fantastic and uniqie in pioneer. Other users in the Frontier forums have great ideas as well I have mentioned th…
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Old OP:
http://forum.kerbalspaceprogram.com/index.php?/topic/90151-112-realism-overhaul-v1100-may-8/
Link to new OP candidate:
http://forum.kerbalspaceprogram.com/index.php?/topic/90151-112-realism…
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I have been doing some autopilotless flying, and there are two things I would appreciate. One is a facility to turn the ship through exactly 180 degrees, "stem to stern". The second is a facility for …