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I was researching culling last night from a terrain standpoint:
http://www.dustinhorne.com/post/2011/10/18/XNA-Terrain-with-LOD-Part-7-Better-Culling-With-2D-Shapes.aspx
...Looks like he is at the beg…
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
The game crashed when I started…
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```
>What steps will reproduce the problem?
1. Download the XNA winforms content pipline sample
(http://creators.xna.com/en-GB/sample/winforms_series2). Note this
requires instalation of XNA game s…
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```
>What steps will reproduce the problem?
1. Download the XNA winforms content pipline sample
(http://creators.xna.com/en-GB/sample/winforms_series2). Note this
requires instalation of XNA game s…
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Feel free to discuss anything regarding the FNA and XNA samples here.
The XNA sample is just the FNA sample with some differences regarding text input and clipboard management.
Currently, the XN…
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Currently, the readme suggests that someone with a fresh install of Visual Studio 2022 should be able to just compile and go, but this is not the case.
There are multiple references to `Microsoft.X…
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i porting my game the xna to sharpdx and i have question
i want this example to sharpdx http://xbox.create.msdn.com/en-US/education/catalog/sample/collision_3d_heightmap_normals
i have to do the same …
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I've just upgraded to 3.7.0.1248 , and I get this exception when I do `Content.Load("KinectV2");`
```
Microsoft.Xna.Framework.Content.ContentLoadException
HResult=0x80131500
Message=Could no…
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I'd like to run the Bricklayer server and client in free and open source Linux Docker containers:
- [ ] TST: WINE: server
- [ ] TST: WINE: client
- [ ] BLD: Docker container: server
- [ ] BLD: D…
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In a brand new project, when the window is closed and MonoGameGraphicsDeviceService.Dispose() calls GraphicsDevice.Dispose() it receives a System.NullReferenceException.
System.NullReferenceExcepti…