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Trying to use LÖVE Audio Effects Playground v1.1 on Linux x86_64 with LÖVE 11.5 AppImage.
When trying to activate the effects from the first column, I get the following errors:
```
[Message] Er…
tpimh updated
3 weeks ago
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### Operating System
windows 10
### HOI4 version
1.14.8
### TNO version
1.6.0
### Do you have other mods in use?
none
### Were you using Steam?
Yes
### Which major expansions do you NOT have…
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**Describe the bug**
When streaming video without audio to SRS via the RTMP protocol, the resulting HLS playback anomalously contains audio information, causing compatibility issues with some players…
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### Is your feature request related to a problem? Please describe.
As part of move to a process based architecture (https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/706) and eventual move awa…
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**Is your feature request related to a problem? Please describe.**
If you open a menu, the audio processing stops. This is very inconvenient if, for instance, you are adjusting the RF gain and would …
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- [ ] Add ability to pause sound effect clips
- [ ] Have them also check for time scale and use pause accordingly (also slow/speed up playback in cases where time scale isnt 0 or 1?)
- [ ] Allow t…
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# Describe the issue
No matter whether the checkbox "Audio Levels on Snapshots" in the Admin menu is ticked or not, sound card audio levels are set to 100% when loading a snapshot. Sound input and ou…
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The provided documentation is lacking detail on how to load a Spatializer Plugin on a Unity app that target iOS.
The only working solution has been provided by the community: (via: https://discuss…
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### Documented behaviour
```dart
PlaybackState _transformEvent(PlaybackEvent event) {
return PlaybackState(
controls: [
if (_player.playing)
MediaControl.pause.copyWi…
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Hello - I'm not sure if this is a bug or something I'm doing wrong.
Using `RealtimeModel`\`MultimodalAgent` I am attempting to start a conversation and seed it with some conversation history so the…