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When the default device on an MBP is the built-in microphone, and I configure cubeb with mono input from the default device, the volume drops to an imperceptibly low level (even when the sound is very…
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As a user of hundreds of plugins to Logic Pro I would need to know what plugins are native Apple Silicon and who are not.
I found that dropping a .component or .vst3 file on Silicons window will tell…
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Not so surprising that it won't work, due to issue #1190, but still it would be nice if Max didn't crash.
Crash log:
Process: Max [53731]
Path: /Applications/Max 6.1/Max.app/Conte…
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```
Caused by:
process didn't exit successfully: `/Users/alvatar/Developer/coreaudio-sys/target/debug/build/coreaudio-sys-b3082b771964cd59/build-script-build` (exit status: 101)
--- stdout
c…
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AudioUnit does not seem to report parameter updates to the host if audio is not running.
Easy to reproduce on Max/MSP, where the audio engine can be enabled or disabled separately.
Probably happ…
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### Steps to Reproduce
1. Go to https://github.com/xamarin/xamarin-macios/blob/master/src/AudioUnit/AudioUnit.cs
2. Go to line 730 in method RenderCallbackImpl
2. Notice that for every AudioRende…
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## Use case
I'm exploring using Flutter in a DAW plugin, VST and AudioUnit. A Host like Ableton Live running a plugin is a different environment than a standalone desktop application. In this conte…
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We use lots of
```c
int r = audiounit_some_internal_api(...)
if (r != CUBEB_OK) {
LOG("....");
return r; // or return CUBEB_ERROR directly
}
```
patterns. Only a few APIs returns Non-```CU…
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hi, i got this issue on installing. using Logic pro 11.1 and macOS Sonoma 14.6.1
ive reinstalled a few times using different versions of the plugin
validating Audio Unit JS Inflator by yg331:
…
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Sorry if this issue is out of place, but I had no idea where else to ask this question. I've been working on `rust-vst2` (vst bindings for rust) and `ddcore` (a rust vst gui lib) for some time now and…