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Hi there, I was curious if we could get this merged with the upstream repo? The following resolves an issue that is currently causing panic when building font ranges, an issue that I have also been de…
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## Error
The following error message occurs when I try to run the game.
## Platform
- MacOS Ventura 13.2.1 (22D68) M2 Max chip
- Unity 2021.3.18f1 Personal (URP scene)
## Setup
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https://github.com/cimgui/cimgui
This may, or may not, alleviate our extension pains.
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### What happend?
This code worked in v0.7. Updating to v0.8.1 causes a segment violation at runtime.
```
SIGSEGV: segmentation violation
PC=0x7fdd72531b29 m=13 sigcode=1 addr=0x998
signal arrive…
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Recieved this error when creating a Dear Img Ui Component:
"Failed to load '[unity project dir]/Library/PackageCache/com.realgames.dear-imgui@101996d5fc/Plugins/win/x64/cimgui.dll', expected x64 arc…
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I have app written with CImGui.jl, which keeps current window layout in sync with `imgui.ini` file stored in current directory (or in any other predefined directory). When the app is developed, `pwd()…
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I'm trying to integrate ImGui.NET in my Unity project, but I can't get it running. I'm trying to set it up, but it just crashes inside cimgui and there's no useful stack trace to figure out why. It wo…
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Hi,
I have built cimgui as a library and I'm using your Nim bindings already - how would you recommend I use sokol_imgui.h with Nim?
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I am using imgui in wgpu-rs and works very nicely! I am currently writing my engine in a way that works both native and wasm.
As of now I can compile and run just fine on native, as soon as I try to …
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"Use the native libraries from libs/x86 (32 bit) or libs/x64 (64 bit) instead. You could also ship both directories and create a .dll.config file for ImGuiCS.dll / SDL2-CS.dll that takes this into acc…