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This is a feature request or enhancement idea. You have per world support already in the sense of running mcMMO on worlds or not. But what would be awesome is the ability to track skills globally or b…
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The document mentions:
_The only current known defense against chip attacks is trying to make the cost of a chip attack as high as possible. To make things worst_
This argument is valid, so why is i…
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*"I wonder what this town of a 104 people is doing with these 5256 altimeter watches I've sold them"*
Current issues:
- Trivially easy infinite money method (selling things between two towns infin…
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The current economy plugin provided by Onebone has multi-currency support. I would like to see an implementation added to this plugin also.
- [ ] Multi-currency fields added to current API
- [ ] ~…
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# Feature request
#### Select the type of feature you are requesting:
- [ ] Cog
- [ ] Command
- [x] API functionality
#### Describe your requested feature
Cores Bank API should accept di…
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Thank you for writing this, you've done a good job putting the sourced research paper/technical report into code. Unfortunately the technical report is garbage. I've spent the last few days trying t…
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Thank you 🙇♀ for wanting to create an issue in this repository. Before you do, please ensure you are filing the issue in the right place. Issues should only be opened on if the issue **relates to cod…
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Or at least indicate that this is what is known as "Economy File."
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Need to develop some new mathematics to describe the interaction of multiple economies in the same game. This will cause all sorts of magical things to happen automatically through the freely chosen i…
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With the mod I'm making, the economy is on a different scale to the one of Warcraft, where things would take a few bits of gold and wood. We're looking at hundreds and thousands of credits to afford s…