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"Effect system" is an already defined technical term; which [Nim's](https://nim-lang.org/docs/manual.html#effect-system) doesn't match the requirements. A more accurate name would be "effect tracking"…
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- [x] split the build into modules: `core`, `model`, `effects/cats-effect`
- [x] implement support for `cats-effect` in `effects/cats-effect`
- [x] update tests
- [x] Implement Lambda via `FLambda[…
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the recording includes shows the aura effects being removed incorrectly when a token is moved within an aura. Their are two auras here overlapped**From**: steven.evansfoundry: 11.315wfrp4e: 7.1.4wfrp…
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Migrated from TODO file.
There are a lot of libraries in Haskell that can be used to define an API to some external system. Ideally, there would be a way to mock all of these with HMock. This inc…
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### What is the problem and why is it a problem
One of the ISIS FAP secretaries (user number 1053132) was unable to access the system in the FAP member role.
They defaulted to instrument scien…
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### Details about the problem
When I open the effect creation menu and click in the window to create an effect, the software crashes
### Terminal Output
_No response_
### Application Versi…
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### Prerequisites
- [X] I have verified this issue is present in the `develop` branch
- [X] I have searched [open](https://github.com/MonoGame/MonoGame/issues) and [closed](https://github.com/MonoGam…
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## Bug Report
**For English only**, other languages will not accept.
Before report a bug, make sure you have:
- Searched open and closed [GitHub issues](https://github.com/apache/shardingsphe…
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Be able to detect statements, methods and expressions which causes effect.
This epic is just a big thought that needs to be analysed.
Here are a couple of practical usages of a such an effect-system:…