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This repo uses the `-Csoft-float` flag here:
https://github.com/FrameworkComputer/framework-system/blob/96a760849d6409134b19001a5921d10b5c9b6d3d/framework_uefi/Makefile#L48
This flag is a NOP on…
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#### Description of issue
Monitor/TV heads for synthetic humanoids aren't available as a prosthetic option.
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I added the mob heads in a mod pack and the mobs are not dropping their heads, the mod pack is inside modrinthi in 1.21.2
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Q1: Novelty of RazorAttention:
Our work is the first to apply induction heads for KV cache compression, and we introduce two essential strategies that go beyond the use of induction heads to achieve …
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We sincerely appreciate your constructive feedback of our paper, and we will make certain updates w.r.t. your concerns in our revised version. Below are our responses to your concerns.
Q1: Comparis…
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Even when skin forwarding is configured correctly player heads do not use a skin unless they are explicitly added to drasl. Normal Player models work fine. Their skins are forwarded correctly even if …
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**Describe the bug**
deepspeed 0.15.4 will think you are using unevenhead SP even though you aren't and raise the following assert:
`assert num_heads > seq_world_size, f"Number of heads ({num_heads})…
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There is a chance that the URL might have to change soon since the British Indian Ocean territory which .io belongs to is ceasing to exist. No idea how GitHub would handle that.
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**What feature would you like to be added.**
A setting under ExtraChat to toggle Chat Heads (Icons) next to each players message, similar to the following mod: https://modrinth.com/mod/chat-heads
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![20241116232448_1](https://github.com/user-attachments/assets/d8a39a6c-3b1e-4308-97c8-58792707a1a6)
In the Linux version, walk up to any citizen and you will see inconsistent lighting where the te…