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This is not an issue but a idea for a more balanced game.
1st -There should be a way for newer players to grew faster than older players, It should be based on the player with the best Rank/ Popula…
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### Guidelines
- [x] I checked for duplicate suggestions
- [X] My suggestion intends to add or improve something
### Version
Development (Unstable)
### Topic
A programming feature (e.g…
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Requested by Corbeau for the SIM ruleset.
- Probably an opportunity to refactor the combat code
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I love RiskyMod a lot for the many different tweaks it makes while still feeling like it keeps in line with vanilla stuff. This is mostly just for me to drop a couple bits of feedback/improvements to …
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The 494th would like to request the carrier placed roughly 60 nm from Bodo (ENBO) since that will be the main 132nd airfield.
Also, the 494th needs a sea range that can spawn 3 levels of ship diffic…
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**Foreword and Current Shortcomings**
The current ground battle system features only simple forward(aggression) and backward(retreat) movement. In reality, the battlespace is 2-dimensional, where tro…
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After reading these conversations, per Torvalds and other devs it seems that XPFO's defense on ret2dir is less of a code execution threat, and more a data exposure threat. The term was coined "read2di…
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**Suggestion**
In most of current Matrix clients we can send as image only jpg, gif and webp file formats. But in the Spec [it's not described ](https://spec.matrix.org/v1.2/client-server-api/#mimage…
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Is there a plan to add/change the conditions that can be applied to tokens to match the conditions present in DnD 4e and have the applicable math updates accurately reflect on the character's stats an…
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# Video Speed Controller Refactoring
## Call to action
Please read as much or as little of this as you like then reply with your honest feedback and recommendations.
You may view the refactor…