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We should implement a way to send scenes to OpenVR much like ParaView's "Send to Open VR" plugin.
This is totally doable. See this post for insight: https://discourse.vtk.org/t/python-rendering-sce…
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When I try to publish the crate: https://github.com/rust-openvr/rust-openvr-sys I get the following error:
```
cargo publish --verbose
Updating registry `https://github.com/rust-lang/crates.io-in…
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Hello, I have the same problem as #12 .
I installed everything but when i look in the SteamVR settings windows, the ``OpenVR-Autostarter`` doesn't show up. (Picture Below)
![image](https://gith…
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On latest master, both the `disable-displays` and the `disable-inputs` arguments display an "Unknown options" error.
These arguments work fine on the latest stable version.
```bash
$ ./interface/i…
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Hi. When I launching my game Ride4 or Ride 5 via UEVR there is an error something like `ue game has crashed and will closed' What should I do for fix it?
**PC Specs
- OS ( Windows 11)
- Graphi…
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![image](https://cloud.githubusercontent.com/assets/24753662/21947972/0cbcae9a-d9e0-11e6-93f8-c6c37ca968e0.png)
Hi, I have been searching how to update OpenVR and have not found much information. C…
ghost updated
7 years ago
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Hi guys! I need some advice about OpenVR usage. I want to implement VR game streaming into WebXR (using WebRTC) and i have a full control on my game engine, so make a double wide texture output is not…
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Needs to extend the solution with VCPKG.
3rd-party list:
- tcl
- tk
- tbb
- draco
- qt5
- jemalloc
- ffmpeg
- freeimage
- freetype
- rapidjson
- openvr
All 3rd-party will be as a featur…
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SteamVR works just fine on linux, so why not just implement it into KerbalVR. As far as I know you can just include linux OpenVR binaries ( https://github.com/ValveSoftware/openvr/tree/master/bin/linu…
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OpenVR supports both oculus rift and HTC vive
and we will appreciate OpenVR support
i am trying to implement it but it is rather mess because i know little about opengl https://github.com/maruncz/clo…